Awesome Libgdx Overview
🎮 📝 A curated list of libGDX resources to help developers make awesome games.
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Awesome libGDX
libGDX is a relatively low level, free, open source cross platform game development framework written in Java.
This list is a curated collection of awesome resources, tools, tutorials, and projects using the libGDX game framework to help developers make awesome games, conforming to the Awesome Manifesto (⭐335k).
Contributions very welcome but first see Contributing.
Contents
Resources
Resources that can be used in libGDX code to boost the framework's capabilities.
Algorithms and AI
- gdx-ai (⭐1.2k) - Artificial Intelligence framework featuring Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines.
- Simple Graphs (⭐44) - A java library for graph data structures and algorithms (including fast pathfinding).
Controllers
- gdx-controllers (⭐72) - Adds support to gamepads and joysticks.
- gdx-controllerutils (⭐60) - Adds Scene2D button input support, user configurable button mappings and hotplugging for LWJGL2.
- sdl2gdx (⭐76) - Powerful gamepad implementation using SDL. Supports hundreds of controllers under the same mapping, rumble, and hotplugging.
Editors
- HyperLap2D (⭐379) - Visual editor for complex 2D worlds and scenes with a runtime for libGDX.
- Mundus (⭐162) - World/level editor for 3D worlds with a runtime for libGDX.
- Spine - Skeleton-based animation tool that focuses specifically on 2D animation for games.
Entity Component System (ECS)
- Artemis-odb (⭐783) - High performance java based Entity-Component-System framework.
- Ashley (⭐875) - A Java entity system inspired by Ash & Artemis.
Physics
- Box2D - One of the most popular physics libraries for 2D games.
- Bullet - 3D Collision Detection and Rigid Body Dynamics Library.
- jbump (⭐31) - Easy to implement AABB collision detection useful for platformers and other simple 2D games.
Services
- gdx-facebook (⭐59) - Provides cross-platform support for Facebook Graph API.
- gdx-fireapp (⭐63) - Cross-platform API for Firebase.
- gdx-firebase (⭐35) - Cross-platform (only Desktop/Android) API for Firebase.
- gdx-gameanalytics (⭐32) - Game Analytics REST API client implementation for libGDX. Works on all backends.
- gdx-gamesvcs (⭐113) - Easy integration of gameservices, such as Google Play Games, Apple Game Center, and more.
- gdx-pay (⭐224) - Provides a cross-platform API for InApp purchasing.
- steamworks4j (⭐483) - A thin wrapper which allows Java applications to access the Steamworks C++ API.
Setup and Deployment
- gdx-liftoff (⭐543) - A modern setup tool for libGDX that supports more backends and allows adding libraries with one click.
- libgdx-library-template (⭐14) - A skeleton project for making new libraries, since they need different config.
- Packr (⭐2.6k) - Packages your JAR, assets and a JVM for distribution on Windows, Linux and macOS.
User Interface
- Freetype - Generate BitmapFonts of your desired size on the fly from lightweight .ttf font files.
- gdx-dialogs (⭐78) - Provides cross-platform support for native dialogs.
- gdx-skins (⭐505) - Free Scene2D GUI skins.
- InGameConsole (⭐132) - Allows a developer to add a console (similar to how it is featured in Source games) to their game.
- msdf-gdx (⭐34) - Provides lightweight utilities to draw high-quality MSDF (multi-channel signed distance field) text on libGDX.
- PieMenu (⭐80) - Radial menus for Scene2D that are highly flexible and easy to customize.
- Ray3K Skins - Free Scene2D.UI skins with example code, custom drawables, and experimental features.
- Skin Composer (⭐435) - Create skins for libGDX scene2d.ui with a graphical interface.
- TenPatch (⭐48) - An alternative to libGDX's 9patch implementation that implements multiple stretch regions.
- TextraTypist (⭐96) - Like TypingLabel (below), but also supports styles, emoji, multiple fonts, clickable links, etc.
- TypingLabel (⭐152) - A libGDX Label that appears as if it was being typed in real time.
- VisUI (⭐733) - Allows to create nice looking UI in libGDX using scene2d.ui. Note this is not a UI editor.
Visual Effects
- Box2DLights (⭐256) - 2D lighting framework that uses Box2D for raycasting and OpenGL ES 2.0 for rendering.
- colorful-gdx (⭐76) - Expands how tinting can affect colors; also has many pre-written shaders.
- HackLights (⭐24) - Lightweight framebuffer based lighting engine for libGDX.
- gdx-vfx (⭐191) - Flexible post-processing shader visual effects based on libgdx-contribs-postprocessing.
- libgdx-screenmanager (⭐102) - A screen manager for libGDX supporting various transition effects
- Particle Park (⭐69) - A showcase of downloadable particle effects with live previews.
- Shape Drawer (⭐187) - A performant alternative to ShapeRenderer that avoids Batch flushing.
- gdx-gltf (⭐214) - GLTF 3D file format support (import/export), PBR shaders, and others advanced rendering.
- gdx-graph (⭐46) - Provides a GUI to design your rendering pipeline and shaders, and a library to easily incorporate them into your games.
Audio
- TuningFork (⭐31) - Advanced 3D audio features for libGDX desktop users.
- gdx-miniaudio (⭐50) - Advanced Cross Platform Audio Engine for libGDX based on MiniAudio.
- gdx-sfx (⭐20) - Some goodies for better sound effects in libGDX.
- gdx-pd (⭐27) - Pure Data extension for libGDX.
Others
- anim8-gdx (⭐41) - Allows saving (animated) GIFs and PNGs from sequences of Pixmaps, with configurable dithering if needed.
- gdx-dbgagent (⭐30) - Java Agent for debugging common issues, like objects not being disposed and constants such as Color.WHITE being modified.
- gdx-jnigen (⭐65) - Small library that allows C/C++ code to be written inline with Java source code.
- gdxGifRecorder (⭐37) - A utility class that records a GIF and saves it automatically.
- KTX (⭐1.4k) - Kotlin extensions and utilities for libGDX.
- noise4j (⭐102) - Simple map generators based on various procedural content generation tutorials.
- Texture Packer GUI (⭐618) - A simple way to pack and manage texture atlases for libGDX game framework.
- libGDX Plugin (⭐147) - A plugin for IntelliJ IDEA and Android Studio that adds a number of libGDX features and tools, such as color previews and additional inspections for common mistakes.
Tutorials
Tutorials for newbies and seasoned developers alike.
Getting Started
- Official libGDX Wiki - Official libGDX wiki that contains a huge amount of information.
- Tann's Hello libGDX - An excellent guide for beginners on how to create a game from scratch.
- Development Tutorial Playlist by Phillip Mod Dev - A series of videos going over the basics of libGDX.
- Brandon Grasley's Space Shooter Game - Video tutorial series on making a complete Android game from scratch.
- Creating a Launcher - Video tutorial on using libGDX to make a game launcher.
- Deploying with JPackage (⭐435) - A tutorial on deploying libGDX games with JPackage via Gradle commands.
- JSON in Game Dev - General tutorial on using JSON for storing data.
- Progress Bar Design (⭐435) - Discusses the pros and cons of different progress bar design techniques with examples.
- libGDX External Tutorials - Big list of official unofficial tutorials.
- Scene2D.UI From the Ground Up (⭐435) - Covers the basics of UI design in Scene2D, libGDX's premiere scene graph and layout toolkit.
Advanced
- Code Hotswapping - Video tutorial on enabling code hotswapping for libGDX projects to increase productivity.
- Dynamic Textures with Pixmap - Details how to create a mask using Pixmaps.
- iOS Deployment Tutorial - Deploying to iOS in 2019 using RoboVM.
- Sub-pixel Perfect Smooth Scrolling - Pixel-perfect smooth scrolling.
- Introduction to 3D Series - A tutorial series on libGDX 3D using gdx-gltf.
General Learning Material
- Book of Shaders (⭐6.1k) - Step-by-step guide through the abstract and complex universe of Fragment Shaders. GLSL.
- Game Programming Patterns - Architecture and design patterns for games.
Assets
Collection of free and high quality assets to get your game to the next level.
- Kenney Assets - High quality assets for your game, from 2D and 3D art to sound effects.
- OpenGameArt.org - Repository offering a variety of open content assets.
- Game-Icons.net - Repository containing heaps of cool game related graphics.
- Jsfxr - Quickly create unique sound effects by pressing a few buttons, excellent for prototyping.
- freesound.org - Huge collaborative database of audio snippets, samples, recordings, bleeps.
Community
Get in touch with other libGDX developers to collaborate and get help.
- Discord - An active chat with various leaders from the community available every day. Recommended
- Reddit - Unofficial subreddit for libGDX. Not a lot of activity.
Other Lists
Other awesome lists that might be useful to libGDX developers.
- Game Networking (⭐7.5k) - A Curated List of Game Network Programming Resources.
- Game Talks (⭐1.1k) - A curated list of gaming talks (development, design, etc).
- Java (⭐42k) - A curated list of awesome Java frameworks, libraries and software.
- Kotlin (⭐11k) - A curated list of awesome Kotlin related stuff.
- Magic Tools (⭐14k) - A list of Game Development resources to make magic happen.
- Game Accessibility Guidelines - A straightforward reference for inclusive game design, to ensure that games are just as fun for as wide a range of people as possible. Recommended
- Awesome Gamedev (⭐2.4k) - A collection of free software and free culture resources for making amazing games.
Contributing
Contributions welcome! Read the contribution guidelines first.