Awesome Haxe Gamedev Overview
Resources for game development on haxe
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Awesome Haxe Game Development
A curated list of game development resources for Haxe 4, a high level strictly typed programming language which is used to produce cross-platform native code.
Feel free to update it.
Contents
- Game engines
- Low-level Engine
- Physics
- Architecture
- Networking
- Serialization and storage
- Games
- Miscellaneous
- Articles
- Other haxe lists
Game engines
Those are Haxe 4 compatible game engines
- Armory (Kha) (⭐2.9k) - An open-source 3D game engine with full Blender integration (
Web
,Mobile
,Desktop
,Consoles
). - Away3D (⭐187) - An open source, real-time 3D engine for OpenFL (
Web
,Mobile
,Desktop
). - ceramic (⭐211) - Cross-platform 2D framework (
Web
,Mobile
,Desktop
,Unity
). - HaxeFlixel (OpenFL) (⭐1.8k) - Free, cross-platform 2D game engine powered by OpenFL (
Web
,Mobile
,Desktop
,Consoles
). - Haxegon (OpenFL) (⭐192) - A programming library for beginners. Powered by OpenFL and Starling (
Web
,Mobile
,Desktop
,Consoles
). - Heaps (⭐3k) - High Performance Game Framework (
Web
,Mobile
,Desktop
,Consoles
). - hxdefold (⭐177) - Haxe/Lua externs for Defold game engine (
Web
,Mobile
,Desktop
). - OpenFL (⭐1.8k) - Interactive game and app development library (
Web
,Mobile
,Desktop
,Consoles
). - Starling (⭐230) - The "Cross-Platform Game Engine", a popular Stage3D framework (
Web
,Mobile
,Desktop
). - Stencyl (OpenFL) (⭐181) - Create Flash, HTML5, iOS, Android, and desktop games with no code (
Mobile
,Desktop
). - unreal.hx (⭐412) - Haxe Integration for Unreal (
Web
,Mobile
,Desktop
,Consoles
). - HxGodot (Godot 4.0) (⭐185) - A Haxe GDExtension for Godot 4 (
Web
,Mobile
,Desktop
,Consoles
).
Low-level Engine
- Kha (⭐1.4k) - Ultra-portable, high performance, open source multimedia framework (
Web
,Mobile
,Desktop
,Consoles
). - Lime (⭐722) - A flexible, lightweight layer for Haxe cross-platform developers (
Web
,Mobile
,Desktop
). - linc_glfw (⭐16) - Desktop - GLFW binding (multi-platform library for OpenGL, OpenGL ES and Vulkan) (Desktop).
- NME (⭐470) - A cross-platform native backend (
Web
,Mobile
,Desktop
). - 3DSHaxe (⭐27) - Make 3ds homebrew! (
3DS
).
Physics
- echo (⭐138) - Simple Physics Library.
- haxebullet (⭐93) - Bullet 3D Physics.
- nape-haxe4 (⭐43) - Physics Engine (the original Haxe3 version of nape can be found here (⭐542)).
Architecture
IoC == Inversion of Control
EC == Entity Component
ECS == Entity-Component-System
FSM == Finite State Machine
MVC == Model View Controller
- awe6 (⭐81) -
IoC
,EC
- The inverted game framework, is a development tool focused on Future Proofing. - ecx (⭐51) -
ECS
- An Entity Component System framework. - hexMachina (⭐7) -
MVC
- A powerful multi-modular MVC framework. - OSIS (⭐42) -
ECS
- Entity Component System architecture with networking support.
Networking
- Anette (⭐37) - Simple network library (no UDP).
- colyseus-hx (⭐69) - Multiplayer Game Client.
- haxe-simple-peer (js) (⭐4) - Haxe externs for simple-peer.
- hxWebSockets (⭐77) - Websockets for all platforms.
- Built-in - Heaps, OpenFL (HaxeFlixel & co), Kha (Armory).
Serialization and storage
- Bits (⭐22) - Binary bit flags with unlimited amount of bits.
- CastleDB (⭐517) - A structured static database easing collaboration.
- hxbit (⭐144) - A binary serialization and network synchronization library.
- PODStream (⭐21) - Plain Old Data serializer.
Games
- Darksburg - Heaps -
Desktop
. - Dead Cells - Heaps -
Desktop
,Consoles
. - Defender's Quest - HaxeFlixel (OpenFL) -
Desktop
,Consoles
. - Defender's Quest 2 - HaxeFlixel (OpenFL) -
Desktop
. - Dicey Dungeons - Haxegon (OpenFL) -
Desktop
,Consoles
. - Evoland - Heaps -
Desktop
,Mobile
. - Northgard - Heaps -
Desktop
. - Papers, Please - OpenFL -
Desktop
,iOS
,PsVita
. - Pocket Kingdom - HaxePunk (OpenFL)-
Desktop
. - rymdkapsel - OpenFL -
Desktop
,Mobile
. - Spellbreak - unreal.hx -
PC
,PS
,Xbox
,Switch
. - The Westport Independent - Luxe -
Desktop
,Mobile
.
More showcase :
- OpenFL showcase
- HaxeFlixel showcase
- itch.io showcase
- HaxePunk showcase
- Flambe showcase (⭐739)
- Kha showcase (⭐1.4k)
Miscellaneous
3rd party API
- SteamWrap (⭐96) - Native extension for the SteamAPI.
- newgrounds - Newgrounds API.
- hxgamejolt-api (⭐11) - Haxe bindings for GameJolt API.
AI
goap - Goal-oriented action planner for AI.
Animation
- spine-hx (⭐54) - Spine runtime automatically converted from the official Java/libgdx runtime.
- HaxeFlixel - Spine parser.
- Heaps-Spine (⭐17) - Spine player for heaps.
- heaps-aseprite (⭐25) - Load and render sprites and animations in Aseprite format.
- openfl-aseprite (⭐15) - Load and render sprites and animations in Aseprite format.
- openfl-spine (⭐16) - Render Spine animation in the OpenFL engine, rendering processing can be achieved throughSprite and Tilemap.
- ase (⭐15) - File format reader/writer for .ase/.aseprite without external dependencies.
- flxgif (⭐10) - Yagp's Gif Player for HaxeFlixel.
Audio
- sfxr-hx (⭐5) - Pure haxe implementation of Sfxr.
Color manipulation
- nxColor (⭐38) - Color manipulation library.
Collision
- differ (⭐158) - A separation axis theorem collision library.
Computer Vision
- Vision (⭐34) - Cross platform computer vision library.
Data structures
- polygonal-ds (⭐341) - Data structures for games.
Dialogues
- hxyarn (⭐5) - Parser and runner for Yarn dialogue files.
Editor
- flixel-studio (⭐98) - In-game editor for HaxeFlixel.
Helpers
- deepnightLibs (⭐215) - General gamedev purpose libs.
Localization
- firetongue (⭐142) - A translation/localization framework.
Map parser
- PyxelEdit Map Importer (⭐33) - Parser for maps generated by the editor PyxelEdit.
- Heaps - Built-in parser for Tiled.
- HaxeFlixel - Parser for Tiled & Ogmo.
- LEd (⭐83) - 2D level editor with a typed compile time loader.
- TiledHX (⭐8) - A comprehensive modern Tiled parser.
Math helpers
- hxmath (⭐88) - A game-oriented math library.
- haxe-glm (⭐44) - A toolset for using 2, 3, and 4 dimensional vectors and matrices, as well as quaternions.
- hx-vector2d (⭐12) - Worlds most complete Vector2d / Point class. With operator overloading.
Modding
- polymod (⭐147) - An atomic modding framework for games/apps.
Particles
- Sparkler (⭐15) - Modular Particle System.
Monetization
- extension-iap (⭐8) - Provides an access to in-app purchases (iOS) and in-app billing (Android) for OpenFL projects using a common API. Fork of this (⭐71).
Pathfinding
- pathfinder (⭐28) - Easy A* pathfinding algorithm.
- astar - Versatile framework-agnostic A-star solver Library.
Procedural generation
- Dungeon builder (⭐64) - A set of dungeon generation algorithm (works w/ hx4 w/ minor changes).
Shaders
- HGSL (⭐131) - Haxe to GL Shading Language.
- parasol (⭐14) - HaxeFlixel library of shaders.
Sprite
- haxe-aseprite (⭐20) - Parser for .ase and .aseprite files.
Texture Packer
- hxpk (⭐46) - Port of the libGDX Texture Packer.
Tweening
- actuate (⭐150) - A flexible, fast "tween" library.
- YATL (⭐16) - Yet Another (Haxe) Tweening Library.
- TweenX/TweenXCore (⭐89) - Tween library.
UI
- domkit (⭐77) - CSS Components based strictly typed UI framework.
- flixel-ui (⭐158) - GUI library for HaxeFlixel.
- HaxeUI - UI library with multiple framework backends (HTML5, Kha, OpenFL, PixiJS, WxWidgets, and a number of others as works in progress).
- Feathers UI - Cross-platform graphical user interface components for creative frontend projects.
Video
- hxCodec (⭐104) - Adds native video playback on HaxeFlixel and OpenFL.
Articles
- Flash is dead, long live OpenFL!
- Flash is gone, what now?
- How I wrote my own 3D game engine and shipped a game with it in 20 months
- Building 42 games within a year — Insane game development
- Porting to console via Unity