Awesome List Updates on Oct 31, 2023

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13. Awesome Board Games

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The Gilded Realms

The Gilded Realms is a euro-style kingdom builder board game set in a medieval fantasy world, where players will be tasked with ruling over their young but ambitious kingdoms. In this hybrid simultaneous turn-based game of economic management and risk assessment, you and up to three other players will command a unique Faction and compete for the title of ultimate regent.Through careful planning of two builds a turn and management of your resources you must develop your five provinces and construct a thriving income, all the while, fending off competing kingdoms and the invading Sarrukar forces with your armies and fortifications. Players can also earn Gold and Gems from successful caravan trading and management of their kingdom’s stance during economic events. Or they can send armies into other player’s Hinterlands to raid their Caravans and take Endeavour cards for themselves! At the end of the 12th round of play, players earn prestigious titles based on their Victory Points, the highest earning the Serpens Champion and declared winner of The Gilded Realms!

The Gilded Realms

Players Min. Age Time
2 - 4 14+ 90-180m

Saboteur

With the help of Dwarf Cards, the players are assigned their role: either miner or saboteur. The roles are kept secret until the end of the round. As miners, they are hunting for gold. The miners are trying to build an uninterrupted path from the Start Card to a Goal Card, while the saboteurs are trying to prevent this. They shouldn't try to be too obvious about it, however, lest they be immediately discovered.

The Start Card and the three Goal Cards are placed face-down onto the table, each seven cards away from the start and one card between each Goal Card. The gold is on one of the Goal Cards, but nobody knows which. Players have cards in hand. On a player's turn, they must do one of three things: place a Path Card into the mine, play an Action Card in front of a player, or pass. Action Cards can be placed in front of any player, including oneself.

Action Cards let the players help or hinder one another, as well as obtain information about the Goal Cards. Once a player places a Path Card that reaches the gold, the round is over. The miners have won and would receive cards with gold pieces as their reward. The round is also over if the gold could not be reached. In that case, the saboteurs have won and would receive the gold pieces.

After three rounds, the player with the most gold is the winner.

Saboteur

Players Min. Age Time
3 - 10 8+ 30m

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